![]() I keep finding contradictory info on this). This will set your oblivion game to look for the oblivion.ini in the game directory and if the line SLocalSavePath=Saves\ is set then it should also seek the save game files in that location. Note that you'll have to move your `Plugins.txt` there too, which is great as more local management and portability.Īlso copy your 'plugins.txt' file from your C:\Users\\AppData\Local\Oblivion folder to the Oblivion's game root install folder (wherever you installed the game to).įurther reference for this found here at UESP oblivion.ini page Under the section starting with Use Oblivion.ini and Plugins.txt in Oblivion Directory In the `` section, set `bUseMyGamesDirectory` to 0 (add it if it's not already there). To do thisĬopy your `Oblivion.ini` file from your C:\Users\\Documents\My games\Oblivion folder to Oblivion's game root install folder (wherever you installed the game to). It prevents bleed over and missteps from creating problems. You may have already altered your main oblivion.ini to be local if not then I'd recommend it highly. There are two Oblivion.ini files in question. This should allow installing and tracking of those resources as well as provide them as a backup. Normally Wrye Bash doesn't allow installing of vanilla resources, but on each package there is a right click/context option find package, then click 'Has Extra Directories' and also 'Override Skips'. Not having them in a package or backed up can lead to what seems like bigger problems than they are. ![]() Like I've had my shaders gone missing, no idea why and results in a black screen on loading the game. Doing this allows one to better track what resources get over-written and tracking missing resources. ![]() An ideal scenario is to take all the loose files, folders, bsa and plugins and create a BAIN package. Tip - For every game that wrye bash can manage. At this point at least for reference or returning to a step that got messed up. I would also make it a habit to back up the files in the C:\Users\\Documents\My games\Oblivion folder and the C:\Users\\AppData\local\Oblivion folder. You don't have to do this but if mistakes happen better to have them at hand to to place back to get things working they way they did before. Later I will add for Enderal being converted to Skyrim, but the wise reader should be able to intuit this themselves. Of note this guide is based on converting Nehrim back to Oblivion. The gimmick for this then is to remove, add, or adjust the resources used such that each launches with the vanilla game instead of the added game worlds and most likely using wrye bash to launch the game. You can play these total overhaul/make over games OR use them as a second install. Playing these games and you will see that your saves and settings to our normal installs are not affected by the saves and settings of these variants. You can then install in them all the usual utilities that are local to an install - 圎dit, Wrye Bash, etc. They are FREE (as in beer adjacent)! But only if you own the games they are totally overhauling, so you gotta have the games on those platforms. These install as completely separate games with their own launchers, their own directories and can be installed side by side with the games they are totally overhauling. gog.com/en/game/enderal_forgotten_stories In fact there are both an LE and SE for skyrim.Įnderal (there is a version for LE and SE) Both are alternative game downloads that you can have for free if you already own Oblivion or Skyrim. If not then let me clue you in on these downloads. If you are on steam or GOG then you already know where this is headed. Just taking time to install them will tell you most of what you need to know and the following should make immediate sense. It is worth itĭone? Great next step.or getting to the point. Have you played Nehrim or Enderal? Great! SureAI did an amazing job on those - they are awesome and deserving of attention and praise. have you wanted to try Morroblivion, but your load order is full? If this interests you then read on. Have you ever wanted to have multiple installs of Oblivion or Skyrim? How about one extra install that was totally separate from your main install and no needing to fuss of muss with swapping out directory pathing or files? Examples of this need for me have included wanting to test an expansive mod without messing with my main load order, wanting to see how two separate sets of mods behave in a game without having to fully take out one for the other, I can imagine it would be handy to have a place to work on mods separate from playing with them. Turning Nehrim and Enderal Back into Oblivion and Skyrim
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